Author Topic: Working Joystick Library!!!!  (Read 11595 times)

Sure

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Buttons 9-16?
« Reply #15 on: February 07, 2014, 02:56:16 am »
Thanks for the library, I really like to use it to bring old Gameport- & ADB-Joysticks back to life.

Maybe I missed something in the documentation, but I still havenĀ“t found out how to use buttons 9-16... is there anything like a second byte to set them?

Thx & regards,

Andreas

HCO

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Re: Working Joystick Library!!!!
« Reply #16 on: December 24, 2016, 09:11:24 am »
Hi, thanks lot of your librery

i need your help, i nned use pin 0 to 2 with interruption and PCINT0_VECT is used yet.
How can i get PIN 0 to 2 with interrupt.

best regards

thanks

KASA

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Re: Working Joystick Library!!!!
« Reply #17 on: June 11, 2017, 02:38:30 am »
Hello there!
Im not sure if the creator of the library is still active but if anybody wants to help me:
I wanted to change the axis resolution to 10 bit.
What i tried:
(1) changed the maximum logic level to 0x400
         result: same 8 bit resolution as before
(2) changed the maximum logic level to 0x3FC
         result: same 8 bit resolution as before
(3) changed packet size from 0x08 to 0x0A and tried 1 and 2 with that
         result: Axis don't move anymore

I don't know why it isn't working, maybe I have to change something in the function that sets the axis position?

EDIT:
I think GCN64_REPORT_SIZE  has also something to do with the USB Hid but changing it to 10 prevents the PC from recognising the Spark...

Thanks,

KASA
« Last Edit: June 11, 2017, 04:31:21 am by KASA »