Digistump Forums
The Oak by Digistump => Oak Support => Topic started by: exeng on February 09, 2018, 09:42:02 am
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I know this topic has been discussed frequently in the past year and that there are now alternate ways to flash an Oak. My need for that has been relatively infrequent but that is about to change. I still have the occasional need to re-flash an Oak that has somehow manage to return to a 3 blink state on it's own. And, I've got a couple of new projects that I would like to bring up on the Oak.
The Particle based OTA has been (as we all know) very unreliable but I have had success by retrying, retrying, retrying, retrying... You get the point. My patience has run out.
Two questions:
1. Has anyone figured out or have a clue as to why the OTA is so unreliable? Is it a buffer overrun or some simple thing that can be fixed? I guess it would be fixed if it was easy.
2. Is it time for me to bail on Particle and configure any new Oaks to be Arduino OTA uploaded? There is not much of the Particle offering if any that I use except to OTA upload.
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??? UPDATE... Well I had another Oak the required an update yesterday and was dreading the Particle OTA upload process because I expected to once again fight it with multiple attempts and retries. To my surprise my sketch uploaded on the first attempt. So one has to wonder, has anything changed with respect to Particle based OTAs. Won't know for sure until I try another upload but for now I'm just going to accept it and put the Oak back in service.
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Yeah, I was also pleasantly surprised when I tried uploading to an Oak recently... it seemed to 'just work' like it should do, so you're not alone! ;)
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Well, no such luck... back to retry, retry, retry. Since nothing has changed on the Oak side it must be Particle or how Oak and Particle interact. Frustrating.