So i want to have my position mover of my mouse and there should be at the start an F5 press.
So i want to do add "#include "DigiKeyboard.h" without getting an error while uploading it.
#include "DigiMouse.h"
void setup() {
// put your setup code here, to run once:
pinMode(0, OUTPUT); //LED on Model B
pinMode(1, OUTPUT); //LED on Model A
DigiMouse.begin(); //start or reenumerate USB
}
void loop() {
DigiMouse.update(); // DigiMouse.update() at least every 50ms
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(500);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(500);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(500);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(500);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(500);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(300);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(15);
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(500);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(300);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
DigiMouse.moveY(-65);
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.setButtons(1); //left click
DigiMouse.delay(100);
DigiMouse.setButtons(0); //unclick all
DigiMouse.delay(100);
}