Hello,
How can I use DigiJoystick to read the input of a button in my breadboard and send it as a keyboard input? If not possible, how do I get this button to work as an input and have it read by the game controller manager in windows?
That example is extremely unclear to me and I have no clue on how to use this library (and I did read the source code a few times...). I can't use DigiKeyboard for this because I need the button hold handlings

Cheers!